The Big Boat
A group of giants came from a faraway land in it. They relish the fact that their enemies are so tiny.
Riverfolks are saddened by the desecration of the river and their deity
[Jeu] Le sphinx à deux fêtes
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DocZagul
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- Messages : 164
- Inscription : sam. mars 09, 2019 4:00 pm
Re: [Jeu] Le sphinx à deux fêtes
On cherche un livre de base non traduit :
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DocZagul
- Initié
- Messages : 164
- Inscription : sam. mars 09, 2019 4:00 pm
Re: [Jeu] Le sphinx à deux fêtes
Un nouvel extrait :
Extrait précédent :Forest of Petrified Giants
The first giants gathered to learn their history; it turned them to stone. There are no learned giants left. Some wild animals (deer, bear, etc.) made their home in this strange forest made of stone.
Spoiler:
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DocZagul
- Initié
- Messages : 164
- Inscription : sam. mars 09, 2019 4:00 pm
Re: [Jeu] Le sphinx à deux fêtes
Ca n'a pas l'air d'inspirer grand monde, je mets donc un extrait plus conséquent :
Extraits précédents :The Fargl Labyrinth
The labyrinth has a mind of its own. When not under the control of the Archdespotess from the City of Fargl (44), it was able to seed itself across the river, where it was able to grow out and be its own maze. Now it follows its true passion of mildly annoying travelers passing through it and answers to the title of “The aMazing One”. If it suspects you’re an agent of the Archdespotess, it will more than mildly annoy you.
Encounters (d6)
1. d3 green faces, avatars of the labyrinth’s mind
2. d6 labyrinth children, green pod children, always give confusing answers
3. d6 lost travelers, adventurers or bandits
4. d6 lost M’n’chaka warriors from the M’n’chaka Forest (63)
5. People who visited The Hand of Mighty Wisdom (65)
6. d6 lost goblins or agents from the City of Fargl (44), now incoherent
Treasures (d6)
1. Fool’s coins (turn into leafs when leaving the labyrinth, may have value for creating potions)
2. Equipment or luggage left behind by people lost in the Labyrinth
3. Gem fruit
4. Half buried vestiges of the 19 th Slow War
5. Statue, bust or fountain conjured from the ground by the labyrinth’s mind (can be animated by green faces)
6. Peaceful mind geranium, grows near secret passages
Spoiler:
Spoiler: