Je sais pas si ça existe, mais le dernier indice finit par "Eden Dream" avec des majuscules. J'ai juste tenté, au hasard.
Re: [Jeu] Le sphinx à deux fêtes
Publié : jeu. mai 21, 2026 9:26 pm
par Pyth
Ha ok, ben non, je n'ai pas fait le coup de fournir la réponse dans les indices, c'est même plutôt l'inverse en fait : Je m'escrime à vous trouver les extraits les moins parlants d'un jeu sinon connu d'à peu près tout le monde ici (au moins de réputation).
Re: [Jeu] Le sphinx à deux fêtes
Publié : jeu. mai 21, 2026 10:41 pm
par Le Mink
Fatal?
Re: [Jeu] Le sphinx à deux fêtes
Publié : jeu. mai 21, 2026 10:43 pm
par Pyth
Nope, ce n'est pas non plus F.A.T.A.L.
Re: [Jeu] Le sphinx à deux fêtes
Publié : ven. mai 22, 2026 1:29 am
par Pyth
Extrait #4 à présent :
Cougar Lamilar Hunting Bow
$150.00
EX • +1 • N • C • 5D6
Similar to the classic Tribal Longbow. Laminated plex and imitation wood. Comes with 24 arrows.
Indices précédents :
Spoiler:
Extrait #1 :
Though not quite the Philosopher's Stone of legend, "Alchemists" are, none-the-less, the closest modern equivalent. Within their grasp, matter becomes malleable to a point wich is almost undefinable — Almost magic.
Extrait #2 :
Those little wires are awfully tough to move around in.
Yeah (Laughs). Lucky I'm pretty small. That's the point, though. You aren't really meeting in a place at all. You're basically all logged onto a huge BBS that's linked to other huge BBS's. It's like a party line.
Extrait #3 :
I almost remember a time; a long time ago. It was a good time, when the water was crystal all the way to the gold sandy bottom, and multicolored fish flitted and darted between emerald reeds. Bright birds flickered through the tall, leafy trees, and animals; furry, scaly and skinned, ran through tall grass in the bright summer night. There was enough for everyone to eat. And the sky was very, very blue.
We didn't had any weapons then, because we didn't need them. We gave up the threats and the anger, because we finally all understood eaxh other. We were willing to share everything, because we could have anything we wanted.
Our parents have forgotten. They can't remember this place; this time. But we can. this is the way it used to be. That is the way it will be. That is the way we can make it become.
It is up to us, to take Mankind back. Because we can remember. Because we can hope. Because we can.
Because we understand the Eden Dream.
Re: [Jeu] Le sphinx à deux fêtes
Publié : ven. mai 22, 2026 2:32 am
par DocteurQui
Cyberpunk ?
Re: [Jeu] Le sphinx à deux fêtes
Publié : ven. mai 22, 2026 2:35 am
par Pyth
Nope, ce n'est pas Cyberpunk.
Re: [Jeu] Le sphinx à deux fêtes
Publié : ven. mai 22, 2026 7:24 am
par Mugen
The Witcher ?
(Cyberpunk est cité après un post avec des caracs chiffrées, et les Indices font plutôt med-fan...)
Re: [Jeu] Le sphinx à deux fêtes
Publié : ven. mai 22, 2026 7:30 am
par Ramentu
Bubblegum Crisis ?
Re: [Jeu] Le sphinx à deux fêtes
Publié : ven. mai 22, 2026 8:25 am
par Pyth
Ce n'est ni The Witcher, ni Bubblegum Crisis.
Re: [Jeu] Le sphinx à deux fêtes
Publié : ven. mai 22, 2026 10:02 am
par kridenow
Teenagers from Outer Space
Re: [Jeu] Le sphinx à deux fêtes
Publié : ven. mai 22, 2026 12:21 pm
par Pyth
Nope, ce n'est pas non plus Teenagers from Outer Space.
Allez hop, extrait #5 :
▼ The data has been compiled.
■ And..?
▼ It is calculated. Given another twenty years, they will have exausted all possible ressources. If we are to help them we must continue as programmed.
■ I wonder. Is this truly the proper course of action?
▼ Of course it is. There is no other course. We were designed to help them. So we must help them.
♦ Are we ready then?
▼ As ready as we will ever be.
♦ Good. Then let us begin.
Indices précédents :
Spoiler:
Extrait #1 :
Though not quite the Philosopher's Stone of legend, "Alchemists" are, none-the-less, the closest modern equivalent. Within their grasp, matter becomes malleable to a point wich is almost undefinable — Almost magic.
Extrait #2 :
Those little wires are awfully tough to move around in.
Yeah (Laughs). Lucky I'm pretty small. That's the point, though. You aren't really meeting in a place at all. You're basically all logged onto a huge BBS that's linked to other huge BBS's. It's like a party line.
Extrait #3 :
I almost remember a time; a long time ago. It was a good time, when the water was crystal all the way to the gold sandy bottom, and multicolored fish flitted and darted between emerald reeds. Bright birds flickered through the tall, leafy trees, and animals; furry, scaly and skinned, ran through tall grass in the bright summer night. There was enough for everyone to eat. And the sky was very, very blue.
We didn't had any weapons then, because we didn't need them. We gave up the threats and the anger, because we finally all understood eaxh other. We were willing to share everything, because we could have anything we wanted.
Our parents have forgotten. They can't remember this place; this time. But we can. this is the way it used to be. That is the way it will be. That is the way we can make it become.
It is up to us, to take Mankind back. Because we can remember. Because we can hope. Because we can.
Because we understand the Eden Dream.
Extrait #4 :
Cougar Lamilar Hunting Bow
$150.00
EX • +1 • N • C • 5D6
Similar to the classic Tribal Longbow. Laminated plex and imitation wood. Comes with 24 arrows.
Re: [Jeu] Le sphinx à deux fêtes
Publié : ven. mai 22, 2026 12:47 pm
par Mric
Éclipse phase ?
Re: [Jeu] Le sphinx à deux fêtes
Publié : ven. mai 22, 2026 12:55 pm
par Pyth
Nope, ce n'est pas Eclipse Phase.
Re: [Jeu] Le sphinx à deux fêtes
Publié : ven. mai 22, 2026 12:56 pm
par Ramentu
Si ce n'est ni Cyberpunk, ni Bubblegum ... Cybergeneration ?